I have a bunch of objects that inherit abstracts interfaces generated from an idl file. Each object that use of theses interfaces include the same file interfaces.h which contain all the c++ generated abstract classes that map to the idl interface.
Each time I change anything into interfaces.idl every classes that depend on this have to be rebuild since interfaces.h change. Is there a flag or something to tell midl to generate each abstract class in its own .h ?
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The only way I can think of is to put each interface in its own IDL file, or divide them into multiple IDLs according to rate-of-change.
Then include (or is it #import -- I forget) these interface IDLs into the main library IDL, which will produce the type library, if you need that.
Emmanuel Caradec : That's possible but not very easy to do because I integrate typelib inside the application. Adding a separate library for each would be painful. Midl has everything it needs to split the .h, I expected someone give me the magic flag of the magic tool to do it.Kim Gräsman : There should still only need to be one type library -- have one master IDL that includes each interface IDL and contains the library block. Does that not work for you?Emmanuel Caradec : I should have read more carefully, this is exactly what I needed. Thanks. -
Here is a sample on how to organize the idl to generate separate .h files and a single typelib. The correct directive is import.
main.idl
import "oaidl.idl"; import "ocidl.idl"; import "frag1.idl"; import "frag2.idl"; [ uuid(1BECE2AF-2792-49b9-B133-BBC89C850D6F), version(1.0), helpstring("Bibliothèque de types") ] library Library { importlib("stdole2.tlb"); interface IFrag1; interface IFrag2; }
frag1.idl
import "oaidl.idl"; import "ocidl.idl"; [ object, uuid(9AEB517B-48B9-4628-8DD3-4A0BA8D39BEF), dual, nonextensible, helpstring("Interface IFrag1"), pointer_default(unique) ] interface IFrag1 : IDispatch { HRESULT frag1(); };
frag2.idl
import "oaidl.idl"; import "ocidl.idl"; [ object, uuid(D60835D4-E1B1-40fb-B583-A75373EF15BE), dual, nonextensible, helpstring("Interface IFrag2"), pointer_default(unique) ] interface IFrag2 : IDispatch { HRESULT frag2(); };
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