I need to iterate over the vertices and edges of a BGL adjacency_list from several threads. Which would be an efficient way to do that, provided that the graph is large (mutex..)?
The BGL methods don't support reentrant calls?
From stackoverflow
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BGL is currently not thread safe. Take a look at MTGL which provides a BGL like interface but is designed for massively multithreaded platforms.
rambo : Thanks, will check that out.
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